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1.
Introduction
2. The Musical Environment
3. Loudness and Dynamics
4. Crescendo and Diminuendo
5. Sound Envelopes
6. Foreground - Background
7. Listening Structures
8. Notating Sounds
9. The Listening Space
10. Radio Composition
11. The Design Team
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2. The
Musical Environment
- clouds
of sound
- a torrent
of notes
- a thunderous
ending
- a vacuum
of silence
An environment
is defined by an aggregate of things, conditions and influences. We use
the word in a variety of ways be it a weather environment, work place
environment or biological environment. An environment is a system in which
forces and factors are set against each other. The varying types of forces
and counterforces result in an infinite number of environments. A look
at a weather chart will reveal a complex array of signs, symbols and lines.
All of these signs can inform the experienced weather expert, about the
nature of the climate and changes in the atmospheric environment. The
positions of the signs will inform the weather expert about turbulence,
stability, air pressure, temperature, etc.
Similarly, a musical environment is one which consists of forces and counterforces
set against each other. These forces are the sounds and their specific
parameters. Sometimes a change in the role of one sound, for example,
something much louder, can radically change the overall musical environment,
while at other times, another type of change such as an instrument change
may not have any effect on the overall structure. In music, the different
types of environments created are referred to by the term texture. Any
combination of forces and counterforces constitute a texture and just
as in weather, when the elements can quickly change, so too can musical
textures.
1. Texture
Texture in music refers to the way strands of sound intertwine and interweave
with one another. It is similar in connotation to the word 'fabric' which
is the merging of different fibres to form a whole. Some fabrics, like
patchwork quilts, combine many types of fibres while others, like silk,
consist of only one type of fibre. Texture is also used to describe rock
surfaces. Granite consists of a three or four minerals combined to produce
a dense tough texture while slate consists of fine layers or sheaves of
mudstone compacted together. In music, the word texture refers to the
way sounds relate to one another when sounding at the same time (i.e.
vertically) and one after another (horizontally). Texture evokes a sense
of physicality, depth, or a sense of touch. This tactile connotation enables
qualitative words such as dense, thick, sparse, volatile, etc, to be used
to describe musical texture.
There are many types of textures. A piece of music can be based completely
on one type or explore combinations of different types. Textures can quickly
change from one type or structure to another. Walking into a busy street
from a quiet room is an example of a change in texture. A texture can
consist of foreground, middleground and background strands, which can
quickly shift or remain stable. A texture can consist wholly of high register
sustained sounds, slowly decaying in volume. A texture can be made completely
from soft random staccato middle register sounds in the foreground with
a low register hum in the backgound (eg, the sound of typing on a computer
and its hum).
2. Texture and Listening Focus
In any sound environment, sounds will have some type of relationship with
each other or will be random. The ways these sound relate to each other
will influence the overall structure of the texture. For example, someone
singing a Christmas carol with a piano accompaniment is more likely to
be hierarchical in structure because the piano would be supporting the
singer. If we hear at the same time in another room, the sound of music
on a radio while we are in the room with the same person singing a christmas
carol with the piano, we become aware of two separate musical activities
or listening foci. We may wish to shut out the radio music from our listening
focus resulting with our focus on the hierachical structure of the carol.
However, should we find pleasure in the collision of the two separate
musical spaces, then a simultaneous structure is perceived. These two
examples demonstrate how subjective listening can be and how important
it is to be aware of the limits of the musical space in which we are listening.
The above example enables us to categorise texture according to the following
activities:
i. some type of hierarchical organisation where sounds have a specific
and supportive role in relation to other sounds. These are relatively
table textures often using layering techniques, relying on a reasonably
static or predictable foreground, middleground and background;
ii. the presentation of the parts or strands can be in conflict,
have an independence or quickly shift in focus. These are mobile textures
where the foreground,middleground and background are constantly in flux.
3. Density
The density of a texture refers to the number of parts sounding. Qualitatve
expressions such as heavy or light are often used to describe the density
of a texture. A 'thin' texture has less parts/elements sounding than a
thick texture. Other qualitative words used to describe the density of
a texture are opaque, transparent, sinewy ,dark. When using these qualitative
words, try to understand the musical reason as to why these words seem
appropriate. For example, a transparent texture probably involves sparseness,
middle to high register, a soft dynamic, evolving attack envelopes.
4. Part or Strand
When listening to textures it is useful to identify its constituent components.
These will be called parts or strands. A part or strand is something identifiable
and can be heard as a unit. For example, it may be:
i. the background guitar accompaniment or rhythm track in a song
;
ii. the melody of a song;
iii. a freely moving strand or sound shape which recedes into background
or merges into the foreground;
iv. a distinct layer of sound such as the hum of air-conditioning
units.
Textures can consist of single strands, intertwining strands or multiples
of strands. The relationship between the various strands defines the type
of texture created. From your experience while doing the Notating the
Envirnoment assignment, a part or strand could be a bird call, car engine,
someone speaking or coughing.
The traditional musical structures from the eighteenth and nineteenth
century associated parts and strands with melodic and accompanying lines.
This is because music from this era was heard primarily as being melodic
or contrapuntal. Eras change and so do the defining aspects considered
crucial to that era.
5. Summary
The texture of a particular sound shape is a musical environment in which
the combination of all the parts and strands are weaved together. These
elements can be set against each other or can be complementary. Textures
are often described via sensory metaphors. They can be thin, busy, dense,
transparent, delicate, etc. These sensory metaphors inform us about the
type of musical organsation: a cloud of sounds will have a different quality
to a ripple of notes. However, the metaphors do not tell us much about
the musical activity. Consequently it is necessary to be more specific
in our discussion of texture.
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